When you find the idea of great mobile app, which is really unique and can conquer the peaks of AppStore and Google Play, if you a wise person - you just give a slap to yourself and get back to stuff. If you're not the wise one - you can start investigation of the market and find out, that it's a boiler plate and your idea is implemented, and even better, then you planned. But if you quite an idiot like me -
This year i've decided to start with a small app for Periscope fans: it's OnAir for Periscope. This app allows you to watch most popular periscope broadcasts in shuffle-manner with simple 'tap-to-show-next' controls. The app is released! Here some most interesting features: - Watch the most popular periscope's broadcasts without registration - Skip broadcast and see next by tap (or swipe to see next/previous) - Long press to see broadcast's info or continue watching in official periscope app WARNING! IF YOU DON'T HAVE
Now in 2015 it's extremely nice time for small development teams. We have just a dozens of free and very elegant tools for building effective process of development. It was said enough about one of them: Asana. But now after three months of using it, i would like to add my two cents.
A several mount has passed since i released my game called Yeti Run for SkiFree. It is available on the Apple's appstore. Now it's time to introduce a new version of the game. Here a short list of new features: - New visual appearance (changed color scheme and added a visual effects, like snow). - Changed physics model (now the skier is much more responsive to your actions). - Wider trace (for those, who considered the game as too hardcore;) ). - And
When the Apple introduced swift, it was like WOW! Finally we get the real next-gen (mean trendy-scripty) language for i-devices development (but without private class members, hmmm...). Well now this [squareBracketsDinasour language] can be sent to the museums, and we've got all this shiny new features. Of course we shouldn't be naive: the new language has to live some time to get well enough after children diseases. That's why i didn't started rewriting all my stuff using Swift just after announcement.
Hi! This is a special day. Today i finally done my first iOS game, called Yeti run: SkiFree. This one was inspired by the horror from my childhood: the terrifying snow monster from ski-free game for Windows 3.1.
Of course, we all are good developers, and hack - is not our way. But time by time ... Well this little post is about my investigation of HFS+ filesystem. It was developed by Apple, and mostly known as an OSX's main filesystem. Last several months i had a lot of work, related to investigation and re-implementation of Apple's low-level technologies (like filesystem's support, and some EFI-related stuff), and that time i was trying to fix bug in my HFS+ support implementation code,
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